省电策略

帧率

关闭VSync

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Application.targetFrameRate = 60;

不需要高帧率的场景

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Application.targetFrameRate = 10;

source

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Setting the rendering path to "Vertex lit" seemed to decrease battery usage by 50% on some devices.
This choice was suitable to my game because I'm not using any light, shadows or lightmap.
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